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Autor Tópico: How Jagex turned RuneScape into a'living match'  (Lida 1441 vezes)

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How Jagex turned RuneScape into a'living match'
« em: 28-01-2019, 00:25:13 »
The game was played by over 250 million individuals, and it's undergone two major upgrades. In 2013, it launch Old School RuneScape to maintain first best site for buying osrs gold   lovers happy, and it generated a fork that focused on more contemporary gameplay.

In 2016, Cambridge, England-based Jagex was acquired by a Chinese company, Hongtou, which was then bought by Zhonghi Holding, later renamed Fukong Interactive Entertainment. After all that financial maneuvering, the company went quiet.

He surfaced at the Game Developers Conference (GDC) in San Francisco to speak more about the attention on RuneScape rather than only a live game but a"living match" having an endless open-world narrative, purposeful social experiences, player empowerment, and a universe that remains lively. Here's an edited transcript of our interview.

They're going very well. We are a year to our reboot at the moment. Part what we're performing at GDC is beginning to converse with peers or partners within the industry about what we're doing, laying the groundwork for where we're carrying the company.

We went through a bit of a reset at the beginning of last year. The ownership changed hands in 2016, and when that ended -- I'd run a good deal of the company for a few years, and I had been encouraged to the CEO position at the start of this past year. It was a great opportunity. It wasn't enforced on us. The question was, what do we need Jagex to be later on? What do we want to stand for and build for later on?

We thought a great deal about what we're good at, things we've done with the RuneScape games, tons of things we've done with our community involvement and empowerment. We've run very contemporary live operations together with our growth and marketing teams. All our games have been around for quite a long time. We thought about this, as well as what's going on in the rest of the industry, and strove to find a pairing.

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